Announcement

Collapse
No announcement yet.

[UPDATE] March 27th Update

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • [UPDATE] March 27th Update







    A Scheduled Update will occur today, March 27th, starting at the following time:

    9:00 PM to 2:00 AM PST




    [V.1.0.7] Update Information


    Greetings, Portal Masters!

    We would like to announce V1.0.7 Update information.

    Please read below for more details on the update.





    1. 2 new Skylanders join the squad!

    - Blastermind and Nightfall

    - New characters can be acquired with summons and Swap Scrolls but cannot be acquired with Selection Scrolls and Points rewards.

    - Blastermind or Nightfall won’t be available in the tutorial summons.




    2. New Episode Dungeon: Story of Nightfall.

    - Episode Dungeon is available for a limited time only.

    -> The New Episode Dungeon will close on Apr. 11th at 00:00.

    -> Episode Dungeons Exchange shop will open till Apr. 18th 00:00.

    - You can earn a special currency by clearing stages and exchange them for awesome rewards!

    - Since you won't be able to use the special currency after Apr. 18th 12:00am (server time), we recommend you to spend them as soon as possible.

    ※ Operating hours of the dungeon and the shop are based on the server time. (AU/CA & Global: PST/PDT, Europe: CET/CEST)




    3. Energy on Sale!

    - As per our previous notice on Energy, we have started 50% discount on Energy available in the shop which will continue until further notice.




    4. Improved Ultra Premium Summoning system

    - Ultra Premium Summon now has a chance to give a maximum of 180 Soul Stones of a Skylander.




    5. Skill adjustments on 4★ and 5★ Skylanders.

    - Improved Leader skills of various 4★ and 5★ Skylanders.








    - Details on skill adjustments are below.

    1) High Volt

    - Alert Status/Full Alert Status

    -> Mana consumption will decrease from 4 to 3. 1 [FOCUS AGGRO] will be added.




    2) Food Fight

    - Tomato Launcher / Bouncy Tomato Launcher

    -> Revised to cast [TARGET] twice instead of once.




    3) Crusher

    - Ground Grinder

    -> The attack’s cool down time decreases from 18 sec. to 15 sec.

    - Crusher Spin/ Crusher Spin: Blaster

    -> Revised to deal damage in proportion to the character’s maximum HP instead of HP

    - Crusher Spin: Blaster

    -> Added [WIDE RANGE DMG DOWN] for the caster and the ally with the highest ATK for 1 turn.

    -> Deleted an effect of dealing damage in proportion to the character’s HP.




    4) Sprocket

    - Wrench Whack

    -> The Mana consumption decreases from 3 to 2.




    5) Pop Fizz

    - Improved Potion Lob

    -> Revised to cast [DEF DOWN] for 2 turns, when landing a critical hit instead of gaining [cool down time -2 sec].

    - Beast Form

    -> The Mana consumption decreases from 3 to 0.




    6) Pop Fizz- Beast Form

    - Fierce Jump/Fierce Jump Attack

    -> Revised to decrease cool down time from 15 sec. to 12 sec.

    - Fierce Jump Attack

    -> Revised to cast [DEF DOWN] for 2 turns, when landing a critical hit, instead of cool down time decrease.

    - Flame Breath

    -> The Mana consumption decreases from 6 to 5.




    7) Aurora

    - Power of Eon

    -> The Mana consumption decreases from 3 to 2.

    -> Revised to increase the cool down time from 11 sec. to 13 sec.

    - Super Power of Eon

    -> Revised to decrease the Mana consumption from 3 to 0.

    -> Revised to decrease the cool down time from 11 sec. to 10 sec.

    - Sword Technique

    -> Removed the effect of [CRIT RATE UP] on all allies for 1 turn, when the target is casted with [ELECTRIC SHOCK].

    -> Revised to grant [CRIT RATE UP] for 1 turn to all allies, if the character has [buffs].

    - Double Sword Attack

    -> Revised to decrease the Mana consumption from 6 to 5.

    -> Revised to decrease buff count of the attacked enemy instead of the enemy with the highest DEF.

    -> Added an effect of decreasing the buff count of the enemy with the highest DEF when leveling up the skill.




    8) Knight Light

    - Prismatic Pounce

    -> Revised to heal the ally with the lowest HP whenever using the skill instead of when having 2 buffs.

    - Light Up

    -> Revised to decrease the Mana consumption from 2 to 1.

    - Destination

    -> Revised to decrease the Mana consumption from 2 to 1.

    - Knight of Light

    -> Removed the effect of granting [HP REGEN] to an ally when the character is defeated

    -> Removed increases in times of granting [HP REGEN] to an ally when the skill is leveled up. (This applies to Lv.2-4.)

    -> Revised to grant [HP REGEN] to an ally when the character has HP of 20% or lower and is attacked.

    -> When the skill is leveled up by 1, the standard of HP based on which the skill activates increases by 5%. (The standard increases from 20% to 35%.)




    9) Tri-Tip

    - Mace Smash/Mightier Mace/Dino Dash/ Posey Power Swing

    -> Revised to increase the damage by 10%

    - Dino rock

    -> Revised to grant [ATK UP] to an ally when the ally is under attack and has 40% HP or lower instead of 30% HP or lower.

    -> The HP condition for activating [ATK UP] increases by 10% whenever the skill is leveled up. (The range of the HP condition increased from 30-50% range to 40-60% range.)




    10) Mysticat

    - Laser Painter

    -> Added an effect of casting [EVASION DOWN] to the attacked enemy for 2 turns.

    - Pawsome Painter

    -> Removed the effect of regaining Mana by 2 when attacking an enemy of Attack Type.

    -> Revised to regain Mana by 3 at a 50% chance instead of 1.

    -> Added an effect of casting [EVASION DOWN] to the attacked enemy for 2 turns.

    - Cat's Familiar

    -> Removed the condition of “Highest ATK” for removing buffs.

    - Paw Print

    -> Revised to decrease the cool down time from 24 sec. to 9 sec. and increase DMG by 5%.

    - The Feline's Mutual

    -> Revised to gain [Stealth] for 1 turn at a 70% chance when the character lands a critical hit instead of having [Effect RES UP] effect.

    -> Adjusted Increase in standards for activating the effect of the skill. (The maximum value is 100%, which remains the same)




    11) Astroblast

    - Solar Powered

    -> Effect activates when allies attack enemies of Dark element instead of activating limited to Astroblast's attack.




    6. Guild Shop item renewal

    - Added 8 new Soul Stone packs, while 4 Swap Scrolls will not be for sale anymore.

    - New Soul Stones are limited to 10 purchases per week.








    7. Currencies related changes

    - Increased Gold for selling Runes. (Except for 1★ & 6★ Runes)

    - Slightly raised chances of acquiring 5★ Runes at 6F of the Wailing Labyrinth and 7F of the Beast’s Labyrinth.

    - Increased Gold for clearing a stage in Adventures (Hard).

    - Increased Gold obtainable in 3-5F of Cave of Gold.

    - Changed the reward for weekly mission from a Normal ticket to 300 Gems.

    - Changed the reward for completing weekly missions for 7 times from 250 Gems to 1 Ultra Premium Ticket.

    - Changed rewards in Mirage Tower as below.








    8. New packs

    - Blastermind and Nightfall packs are for sale!




    9. Bug fixes

    - Fixed an issue where Villains with [GUARANTEED REVIVAL] revive after being defeated due to explosion.

    - Addressed the Skylander, Energy icon overlap issue when battle is lost.

    - Fixed the issue of Invasion weekly rewards not tallying properly.

    - Fixed the issue in Arena where skill info is not displayed as intended.

    - Fixed the issue of score displayed incorrectly after invasion.

    - Fixed a bug where [DEF UP] and [DEF DOWN] abnormally applies to an Invasion boss.

    - Fixed an issue where a transformable Skylander (Pop Fizz/Wild Storm) is transformed, the HP bar of the character does not decrease.

    - Fixed an issue where the stats of an opponent Skylander in Realm of Souls are displayed higher than actual.




    10. Other changes.

    - Improved multi-language translations and fixed mistranslations.

    - Addressed a case where the lower end of the screen was abnormally displayed on tablet/pad resolutions.

    - Revised to enable a user to summon continuously when using a Swap Scroll from Inventory.

    - Fixed the issue where restarting the app stops music from playing.

    - Target AI: Targeting is automated only when set to Focus: Mob in boss stages. In other cases, targeting will remain unchanged.

    - Character limit of Guild names will be increased to 16 characters instead of 10.

    - Revised to display time for Invasion to include tallying time.

    - Revised to display Invasion period instead of ranking closing time.

    - Revised to maintain Guild chats longer so that Portal Masters can see previous messages.

    - Took out the event button to town.

    - Revised to display battle information when pausing in Meditating Woodland.



  • #2
    @Com2us_PuffyHuff - When is the new update supposed to come out? Would be nice if that would be included in the notice, or have a separate notice telling us when.

    Comment


    • #3
      Originally posted by 2013Mimis40 View Post
      @Com2us_PuffyHuff - When is the new update supposed to come out? Would be nice if that would be included in the notice, or have a separate notice telling us when.
      I will edit the post to include the the newly updated times.

      Comment

      Working...
      X